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HMS Star Trek Enterprise Gallery

The following is a pictorial sample of Star Trek props produced by the HMS artists.

New page 9/07

Star Trek Enterprise [2001-2005]



Fresh from a highly successful prop run for Star Trek Voyager, the HMS crew started to tackle the new "old" props for the fifth series, Enterprise. HMS created several of the key props used by Captain Archer and the NX-01 Enterprise crew and their alien adversaries and friends.

This is the Starfleet communicator circa 2150, created by Michael Moore and based on drawings supplied by the Star Trek Art Department; which themselves had gone through a large number of revisions even before Mike saw them. Some working hero comms were made along with a number of rubber ones, and early in the series some wax break-apart comms were made for the character "Shran" to smash to bits.

Mike's hero communicators all have spring-loaded self opening antenna grids, and the working ones featured a light-up graphic drawn by Robert Mannion, based on the screen graphics of the prop master's cell phone.




The first voice-activated universal translator, handy for those close encounters when talking with new alien species! Also created by Michael Moore, this was also based on art department drawings and was designed for a communicator to slide in as an essential part of the translator unit. The translator, along with the hand scanner, has a light up screen which had a graphic sheet applied to it.




Starfleet's portable hand scanner unit, built by Robert Mannion and based on two different drawings. The scanner was made to almost double in size when activated and was an essential part of all Enterprise away missions. Four hero working scanners were made, and a numnber of non-working ones in both resin and rubber were made in both open and closed positions.




A significant part of the Enterprise prop inventory was made using props from the previous Star Trek shows, like the Starfleet rifle used by the regular Enterprise crew, which was based on an alien rifle first seen on Deep Space Nine and was itself used in different forms throughout DS9 and Voyager.

The rifle was essentially unchanged except for an added forward hand grip. Since there was some uncertainty as to what sort of front muzzle should be added, HMS made at least 3 different muzzles for consideration. Two of them had muzzles more like what a 20th Century rifle would have, and one used the front end of a First Contact rifle. In the end, a plain stubbed end muzzle was used.




HMS was also involved with creating different guns that were to be used as the series went on, and the shop had a great deal of freedom as to their designs which was unusual for the beginning of Enterprise where everything was meticulously drawn out.

The first gun is probably the shop's most favorite one because it really looked alien and was not based on traditional Earthly gun designs -- and so far as we know it was never used... The second we're not sure about, it may have been used, or not.... The third one is based on the "square nose" Starfleet rifle featured in Star Trek First Contact and along with the rest of the guns featured on this page was given a styized airbrushed finish by Darcienne Sparber -- this one got used by a Ferengi pirate crew who tried to loot the Enterprise of its valuables, including the Captain's dog [the Ferengi never did locate the ship's vault...]. The last one was used by the Mazarites when they were searching for a "renegade" Vulcan aboard the Enterprise; and was based on the sidearm used in Ultraman The Ultimate Hero [aka Ultraman Powered] in 1993




HMS's contribution to the Klingon arsenal included this early version of the famous Klingon Disruptor pistol built by Scott Brodeen, featuring design elements used on the Original Series model and purposely made larger than most pistols since Klingons are huge!

HMS also produced four knives for the Klingons -- one metal hero, one rubber, and two metal bladed blood knives made so when the user squeezed the handle he would be squeezing on a rubber bulb full of stage blood running up a hidden brass tube. When an actor "slices" a body part, a trail of blood would be left behind, which turned out to be an essential part of the end of Enterprise's first episode.

This knife was also used in Enterprise's third season as the knife used to murder the Xindi, Degra




The two Suliban guns created by HMS -- one for the "bad" Suliban, the other for the "good" ones. The first one got used the most and was once again based on a DS9 gun, with another of Darcienne Sparber's incredible airbrush finishes. The second one was the version used by the "good guy" Suliban only in the first episode, and was based on one of Voyager's "Captain Proton" holodeck fantasy guns as well as a commercially available Japanese anime gun kit.




The Starfleet flashlight, with modifications by Robert Mannion and Steve Horch, and made using a commercially available police tactical flashlight that put out enough illumination to light up a set by themselves. These had a "collar" added to them with 3 white LEDs aimed back at the actor to help illuminate the actor's face, which was something first added to the Voyager wrist beacons in its seventh season becuase the producers felt the actors weren't being seen enough when the beacons were used.

 

Steve Horch and Michael Moore of HMS wishes to thank all the artisans involved in the production and manufacture of HMS products; including but not limited to: Scott Brodeen, Max Cervantes, Andrea Davis, Shawna Hogan-Moore, Robert Mannion, Ron Nomura, Tammy Olsen, Karen Padilla, Darcienne Sparber, Rick Yamada, etc.

All images are copyright ©2000-2010 HMS Creative Productions and their artists, except where noted; and may not be posted or hotlinked on any other site including but not limited to web forums, blogs, and auction sites.

All productions, products, and companies featured on this web site are copyrighted and/or trademarked by their respective owners.

Note that some of these pictures are of work made before HMS came into being in 1998, when the artisans that work with HMS were working at other shops, such as Prop'er Effects, ISS, etc.